Maya Essentials

This course will give you an understanding of the skills needed to create beautiful 3D models and animations in Autodesk Maya.
Course Price
R
Including VAT

Course Overview

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The Maya Essentials course focusses on 3D modelling, scripting, animation, character animation, dynamics (simulations), rendering, Paint effects, digital painting, and compositing. Classes provide you with the essential skills needed to successfully use Autodesk Maya 3D Animation and Visual Effects software. It’s a perfect start for those with little or no experience in this 3D package.

Course Objectives

After completing this course participants should be able to understand and/or create:

  • Learning the Maya Interface
  • Working with Objects
  • Drawing and Editing Curves
  • Working with NURBS Surfaces
  • Creating and Editing Polygon Objects
  • Assigning Materials and Textures
  • Adding Paint Effects
  • Using Cameras and Lights
  • Working with Characters

Who Should Attend?

This course is especially suitable for aspirant 3D artists, who want to work on film or commercial animation, visual effects and 3D games asset creation. Graduates from Multimedia and Design courses who would like to use 3D in their daily work will also benefit from attending this course.

Pre-requisites

  • Computer literate with working knowledge of Microsoft Windows
  • No previous knowledge of 3D modelling or animation is needed

What's Included

e-Manual
Stationery
Workstation
Software Trial
Tea & Coffee
Lunch
Wifi Access
Certificate
Certified Instructor
*Items may differ between courses, contact an agent for details

Qualifications

On completion of the course, you will be presented with an internationally recognised Autodesk Authorised Training Certificate. 

Learning the Maya Interface
  • Work with Menus
  • Use the Status Line Buttons
  • Access the Shelf
  • Explore the Channel Box and Layer Editor
  • Identify the Animation Controls, the Command Line, and the Help Line
  • Use the Toolbox and Quick Layout Buttons
  • Discover the Marking Menus
 Controlling the View Panel
  • Change the View
  • Change Display Options
 Working with Objects
  • Select Objects and Components
  • Select Components
  • Transform, Group, and Parent Objects
  • Snap and Align Objects
  • Understand Nodes and Attributes
 Drawing and Editing Curves
  • Create Curves
  • Edit Curve Details
  • Modify Curves
  • Apply Curve Operators
  • Create Simple Surfaces from Curves
  • Create 3D Type
Working with NURBS Surfaces
  • Learn the NURBS Primitives
  • Edit NURBS Surfaces
  • Apply Surface Operators
  • Trim NURBS Surfaces
  • Use Boolean Tools
  • Stitch Surfaces Together
  • Convert Objects
 Creating and Editing Polygon Objects
  • Use Polygon Primitives
  • Learn Normals and Manually Create Polygons
  • Edit Polygons
  • Use Polygon Operations
  • Smooth Polygon Edges
  • Use Polygon Booleans and Triangulate Polygons
  • Create Holes in Polygons
  • Work with Edge Loops, Rings, and Borders
  • Learn the Modeling Toolkit
  • Model with the Quad Draw Tool
 Assigning Materials and Textures
  • Apply Materials
  • Use the Hypershade
  • Work with Materials
  • Work with Textures
  • Position Textures
  • Use Displacement Maps
  • Use Utilities Nodes
  • Paint in 3D
  • Edit UVs
 Adding Paint Effects
  • Use the Preset Brushes
  • Create Custom Brushes
  • Paint in 2D
  • Paint on 3D Objects
  • Edit Paint Effects
 Using Cameras and Lights
  • Work with Cameras
  • Create a Background
  • Create and Position Lights
  • Change Light Settings
  • Create Light Effects
 Animating with Keyframes
  • Set Keyframes
  • View an Animation
  • Animate Using Motion Paths
  • Edit Animation Curves
  • Control Animation TimingLesson
 Working with Characters
  • Build a Skeleton
  • Edit Joint Attributes
  • Add Inverse Kinematics
  • Skin a Character
  • Edit a Skin
  • Automatic Rigging
  • Add Hair and Fur
 Animating with Dynamics
  • Use Particles
  • Create an Emitter
  • Create Fields and Goals
  • Manage Particle Collisions
  • Use Cloth
  • Constrain Motion
  • Use Fluids
  • Create Effects
 Rendering a Scene
  • Configure the Render Process
  • Use Special Rendering Features
  • Use the Render View Window
  • Create a Final Render
  • Render with Maya Vector & Arnold
Using MEL Scripting
  • Use the Command Line
  • Use the Script Editor
  1. Students are to be at the training venue by 08h00 in preparation for a 08h30 start time.
  2. Bookings can only be considered confirmation on receipt of payment.
  3. Bookings may be changed up to three weeks in advance of the course. A fee of 20% will be levied to cover charges.
  4. For full day courses, we will supply you with the relevant training material. A desktop computer to use for the training (where
    applicable) tea/coffee and a full lunch for full day InClass training hosted at the training center only. Catering is not included for OnSite training
  5. Cancellation or rescheduling requests must be in writing and reach us at least 5 (five) working days prior to the course commencement date.
    Full course fees may be retained for no shows or requests within 5 working days prior to commencement.
  6. Although we go to great lengths to ensure that all training proceeds as scheduled, we reserve the right to cancel or postpone\
    dates if we require to do so and undertake to inform clients in writing and telephonically of these changes.
  7. We suggest clients wait until a week prior to course commencement that a course has been confirmed to go ahead as scheduled
    before booking flight and accommodation. We are NOT responsible for cost associated with cancellation of classes such as flight
    and accommodation for clients.
  8. Full training fees will apply if the above condition is not complied with.
  9. Errors and Omissions Excepted.
  10. By accepting the Micrographics terms and conditions, you agree to receiving marketing material from time to time. This may include Mailers, social media references and any other marketing communications employed by MGFX for the distribution of information pertaining to products and/or services supplied by Micrographics SA (Pty) Ltd.
  11. For any queries our contact details may be found on mgfx.co.za/contact.
  12. All pricing INCLUDES VAT, unless otherwise stated to exclude VAT. Transactions originating from outside of South Africa will not be subject to VAT, however pricing shown online may still include VAT, dependent on individual Web Browser settings.
  13. Pricing is subject to the availability of stock and exchange rate fluctuations, and may change without prior notice.
Maya Essentials courses held in Midrand differ slightly.
This course is currently not scheduled.

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